Warjacks

The spearhead of the WARMACHINE fighting force is the warjack. Outfitted with an array of wicked weaponry, these imposing constructs of steel and iron are brought to life through a fusion of steam power and magic and controlled with deadly precision by the warcaster.

A warcaster is in constant telepathic contact with her warjacks and can channel her focus through a warjack to boost the machine’s combat abilities and enable it to execute devastating power attacks.

The relationship between warcasters and their warjacks is as close as the kinship between any brothers in arms. Over time, a warjack gains experience and may bond with its warcaster, taking on unique personality characteristics and developing new aptitudes.

=Gameplay= Warjacks are the main source of an army's combat strength. They come with a number of elements. Each Warjack has a weapon, melee or ranged or both. Some jacks also have special abilities such as the Ironclad's Tremor ability, which knocks down units near it.

A Warjack can purchase extra attacks and boost attacks with focus they receive from the Warcaster. Without focus they can only advance and perform one ranged or melee attack with each weapon. Warjacks can only Charge or Run if they have focus points.

Warjacks must also be in the Warcaster's Control Area in order to receive focus points. Each warjack can have up to a maximum of three focus points at once.

Additionally, Warjacks have access to Power Attacks. Only one power attack can be performed once per turn at the cost of 1 focus point. Warjacks can Slam, Push, or Headbutt other units with varying rules on how these function on different sized units.

=Cygnar Warjacks=

Charger
The Charger is a light warjack with emphasis on ranged combat

Lancer
The Lancer is a light Warjack with emphasis on its arc node and melee combat

Defender
The Defender is a Heavy Warjack with emphasis on ranged combat, but has Shock Hammer for melee backup

Ironclad
The Ironclad is a Heavy Warjack with emphasis on melee combat and knock down

=Khador Warjacks=

Juggernaut
The Juggernaut is a Heavy warjack with focus on melee

Destroyer
The Destroyer is a Heavy warjack with focus on ranged AOE attacks and some melee

Marauder
The Marauder is a Heavy warjack with focus on melee and Slam

Decimator
The Decimator is a Heavy warjack with a mix of Melee and Ranged attacks

=Protectorate Warjacks=

Crusader
The Crusader is a heavy warjack focusing on melee

Vanquisher
The Vanquisher is a heavy warjack focusing on Melee and Ranged

Revenger
The Revenger is a light warjack focusing on Melee, arc node, and repel

Repenter
The Repenter is a light warjack focusing on ranged spray attacks and fire damage

=Cryx Warjacks=

Slayer
The Slayer is a heavy warjack with focus on Melee attacks

Reaper
The Reaper is a heavy warjack with focus on Melee attacks

Deathripper
The Deathripper is a light warjack with focus on Melee attacks and arc node

Defiler
The Defiler is a light warjack with focus on Ranged attacks and Arc Node

Nightwretch
The Nightwretch is a light warjack with focus on Ranged attacks and Arc Node